Dear Sculpt-OS users,
I'm wholly excited to share the release of Sculpt OS 26.04 today!
https://genode.org/news/sculpt-os-release-26.04
This version is a break-through in several respects:
First, it has been largely restructured to put _all_ components right at the fingertips of the user. Many aspects that were formerly hardwired and somewhat obscured have now became transparent and part of the user experience.
Second, the configuration has become the system's data model, which is exposed to the user and can thereby be reviewed and edited on the fly. Once one gets the hang of it, working with the system becomes a unique user experience of control and playfulness.
Third, the above mentioned data model as well as any state reported by components leverage Genode's human-inclined data (HID) format to great effect, fostering clarity over ceremony.
Fourth, thanks to an early version of an on-target Goa SDK offered by cproc's depot, Genode components can now be developed, compiled, and tested directly on Sculpt OS without the need of a virtual machine. A distant dream has become reality.
Additionally, the release comes with welcome technical and feature improvements such as the updated arsenal of drivers for modern PC hardware and an updated version of the Chromium-based Falkon browser.
It goes without saying that the manual has been updated to reflect all the changes:
https://genode.org/documentation/articles/sculpt-26-04
The new version is available at Sculpt's system-update dialog or as a ready-to-use system image at our download page:
https://genode.org/download/sculpt
Happy sculpting!
Norman