Hi Johnny,
On 2/13/23 15:58, Johnny Nunez wrote:
Hi Sebastian
The pre-compile Sculpt version image does not reflect the commit , does it? I don’t think so, now how can a change be made after to reflect this commit, I don’t think it can be made, can it? I think I need to make this commit myself ( replace the original file with this new one ) and compile a new image? I don’t know, maybe. I am running this on a real intel gen 4 laptop, i5 8G touch screen.
Correct, the commit was done after Sculpt 22.10. You could checkout Sculpt 22.10 [1] and cherry pick the commit from master. E.g.,
! git cherry-pick dd51a53b64a03b94fc6cebbc2d7b8ba28c22aa88
or checkout release 22.11 [2] which should work also. Any way you will have to rebuild Sculpt
! make KERNEL=nova BOARD=pc run/sculpt
and dd <build-dir>var/run/sculpt.img to your stick.
[1] https://github.com/genodelabs/genode/releases/tag/sculpt-22.10 [2] https://github.com/genodelabs/genode/releases/tag/22.11
Sebastian
Hi Johnny,
On 2/13/23 16:54, Sebastian Sumpf wrote:
Hi Johnny,
On 2/13/23 15:58, Johnny Nunez wrote:
Hi Sebastian
The pre-compile Sculpt version image does not reflect the commit , does it? I don’t think so, now how can a change be made after to reflect this commit, I don’t think it can be made, can it? I think I need to make this commit myself ( replace the original file with this new one ) and compile a new image? I don’t know, maybe. I am running this on a real intel gen 4 laptop, i5 8G touch screen.
Correct, the commit was done after Sculpt 22.10. You could checkout Sculpt 22.10 [1] and cherry pick the commit from master. E.g.,
! git cherry-pick dd51a53b64a03b94fc6cebbc2d7b8ba28c22aa88
or checkout release 22.11 [2] which should work also. Any way you will have to rebuild Sculpt
Sorry, I am wrong with the things below. You need not to rebuild Sculpt but the VritualBox6 package and publish that.
Sebastian
! make KERNEL=nova BOARD=pc run/sculpt
and dd <build-dir>var/run/sculpt.img to your stick.
[1] https://github.com/genodelabs/genode/releases/tag/sculpt-22.10 [2] https://github.com/genodelabs/genode/releases/tag/22.11
Sebastian
Hi,
On 2/13/23 17:19, Sebastian Sumpf wrote:
Hi Johnny,
On 2/13/23 16:54, Sebastian Sumpf wrote:
Hi Johnny,
On 2/13/23 15:58, Johnny Nunez wrote:
Hi Sebastian
The pre-compile Sculpt version image does not reflect the commit , does it? I don’t think so, now how can a change be made after to reflect this commit, I don’t think it can be made, can it? I think I need to make this commit myself ( replace the original file with this new one ) and compile a new image? I don’t know, maybe. I am running this on a real intel gen 4 laptop, i5 8G touch screen.
Correct, the commit was done after Sculpt 22.10. You could checkout Sculpt 22.10 [1] and cherry pick the commit from master. E.g.,
! git cherry-pick dd51a53b64a03b94fc6cebbc2d7b8ba28c22aa88
or checkout release 22.11 [2] which should work also. Any way you will have to rebuild Sculpt
FYI: Just published a VirtualBox6 version with the gim commit applied.
On Sculpt in Leitzentrale:
1. + -> Depot -> Selection -> ssumpf (to fetch my index) 2. + -> Depot -> ssumpf -> Virtual machines -> vbox6 (2023-02-13)
Cheers,
Sebastian -- Sebastian Sumpf Genode Labs
http://www.genode-labs.com · http://genode.org
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