Hi Johnny,
On 1/21/23 00:53, Johnny Nunez wrote:
I am still struggling with the gui here , I can’t see what you reply back, can you please try again , thank you
whereas a virtual machine is fine to get a first impression, Sculpt is really meant to run on actual hardware. The official recommendation [1] is using a full-HD display (1920x1080). I think that starting a VM within Sculpt within a virtual machine (nested virtualization) won't work well anyway. I have never tried.
That said, you can still give the following hint a try: When starting Sculpt in a VM, Sculpt will most likely drive the display with the VESA driver, which supports changing the screen resolution.
- Navigate to the config file system in the "Storage" tab.
- Select the fb_drv file and press the "Edit" button.
- Change the 'width' and 'height' attributes from: width="1024" height="768" to: width="1280" height="1024"
- Save file file (using the save button or by pressing control-s).
Now the screen mode should switch to a higher resolution, side-stepping your scrolling issue.
[1] https://genode.org/documentation/articles/sculpt-22-10#Hardware_requirements...
BTW, the scrolling issue was raised before [2] but remained unaddressed so far. In practice, when seriously using Sculpt, one finds that editing the deploy config by hand is easy enough and more flexible. The only component-graph feature I use regularly is the '+' menu. So the current limitations of the graph UI were easy to ignore. ;-)
[2] https://github.com/genodelabs/genode/issues/3771
Cheers Norman