Hello Michael,
On Mon, Jan 22, 2024 at 01:52:19 CET, Michael Grunditz wrote:
I also want to know if there are routines better suited than memcpy for ploting large buffers?
To follow up the memcpy issue .. with Genode::memcpy I get about 5 fps. But in this very even and nice situation some neon code made it 60fps.
Our components use a simple blit library with implementations for several ISAs to push pixels to the framebuffer.
#include <blit/blit.h>
LIBS += blit
repos/os/src/test/fb_bench (example use case)
Regards