Hi Christian,
thank you very much for the patch. I verified that all the examples of QtGui work correctly in Genode.
I am also interested in learning about the use of OpenGL in Qt from Genode. I basically like to know how to make the port of some of the ejemlos who are on qtbase/examples/opengl.
Thanks for the collaboration,
Humberto.
On 11/18/2015 02:41 PM, Christian Prochaska wrote:
thanks for your further investigation. The problem was that the platform window had not been created yet when the QNitpickerWindowSurface's constructor and paintDevice() functions got called. The attached patch fixes the problem for me. The second attached patch fixes the target.mk for the analogclock example, so it uses the correct main.cpp file.