Hello,
in 2024 I spent most of my time on the Sculpt on-target debugging topic and the Qt6 update.
I like how the debugging solution turned out so far with the simple Genode components which automatically download the debug packages in the background and dynamically create symbolic links to the symbol files of the monitored components for GDB by watching and evaluating the Sculpt runtime configuration.
The Qt6 update was a bit challenging with the Qt build system switch from qmake to CMake, but the essential Qt6 modules are working now and an updated Falkon browser can load simple web pages like genodians.org already, but unfortunately introduced a new problem with an unclickable scroll bar which I'm currently debugging and also still needs more of the Qt5WebEngine patches for Genode adapted to Qt6 for more complex pages with JavaScript or multimedia.
So, for 2025 I'm planning to continue working on the Qt6 Falkon and Morph browsers and then it will probably be time for another Genode tool chain update. Apart from that I'm also interested in the topic of building Genode and Genode components natively on Genode, which Norman mentioned, and would help working on that.
Christian