Dear Genode community,
I am more than happy to announce the official release of the fourth incarnation of Sculpt OS. The faint vision of our Genode-based general-purpose OS - as laid out one and half years ago - has now become real.
Some of you followed the story of Sculpt from the beginning. Initially geared towards die-hard enthusiasts only, each revision became more and more approachable. The previous version Sculpt VC already offered a glimpse of Sculpt's unique user interface in the form of an interactive component graph.
The just released Sculpt OS "as a community experience" (CE) combines this tangible notion of component compositions with a new federated software provisioning model that eliminates the need for middlemen like app stores or distributions. With Sculpt CE, components can be offered by a federation of independent software providers. The software installation is sandboxed and protected by digital signatures. The integration of components with the rest of the system is completely under control of the user. With the principle of least privilege at the heart of Sculpt's architecture, you - the user - can fearlessly install and run software without ultimately trusting the software providers.
Sculpt CE is intended to work in tandem with our community blog https://genodians.org where developers and users exchange experiences and announce new software. The best way to watch how the Sculpt story continues is the RSS feed of Genodians.org.
To dive right into Sculpt CE, you can download a ready-to-use disk image here:
https://genode.org/download/sculpt
Please also consider the new documentation, which received a major update:
https://genode.org/documentation/articles/sculpt-ce https://genode.org/documentation/sculpt-ce.pdf (PDF version)
Have fun with Sculpt CE!
Norman