Hello,
since Martin's patch tweaks the sculpt manager, I'd like to chime in to suggest to also apply a patch like [1].
[1] https://github.com/nfeske/genode/commit/8215735e891bd5396e7bdc0780fa3c6571bf...
Normally, the sculpt.run script obtains all content - including the executable binary of the sculpt manager - from depot packages. So a manual tweak of the source won't picked up.
With this patch, the sculpt manager is built and integrated from the build directory.
Cheers Norman
On 27.05.21 09:46, Christian Helmuth wrote:
Welcome to the list,
On Wed, May 26, 2021 at 23:46:02 CEST, baconicsynergy--- via users wrote:
I set up my build directory, edited build.conf to the best of my ability and ran "make run/sculpt KERNEL=nova BOARD=pc". Unfortunately, the .iso image that is produced is unbootable. Is there a guide or article somewhere describing how to properly build a Sculpt image? I must be making a silly mistake somewhere.
With pleasure I'd like to refer you to
https://genode.org/documentation/articles/sculpt-21-03#Building_the_boot_ima...
Greets