Adding a components script to Sculpt on Build?

Lonnie Cumberland lonnie at outstep.com
Sat Apr 11 15:52:36 CEST 2020


Hi All,

Really getting more into Genode Sculpt now but am still having the problem
with the menu items being off the screen in nitpicker, I think that it is,
when walking through the VirtualBox sequence from the "Sculpt Operating
System 20.02" which references me to :

"
Use GNU/Linux inside a virtual machine on top of Sculpt
There is a ready-to-use package for downloading Debian for the use inside a
vir-
tual machine along with the ability to use VirtualBox guest additions:

https://genodians.org/jws/2019-07-08-download_debian-guest-additions-reloaded

For configuring and starting the virtual machine, you may find the following
guide useful:

https://genodians.org/m-stein/2019-03-07-vm-with-sculpt-ce-preview
"

I am particularly interested in starting up VirtualBox to see how that
works but with the "off screen" problem persistent to select the options
needed for "vm-with-sculpt-ce-preview" directions, I started to wonder if
it might be possible to have some type of "script" that I could add in
during the img/iso builds for Sculpt that would automatically select and
add in all of the components needed so that I could just boot up this new
modified img/iso and have the VirtualBox frontend GUI  started up by
default?

Any ideas on how something like this could be done in Sculpt?

On that note, does Genode have plans to update to the latest VirtualBox
6.1.4 (I think that it is now) in the near future?

Cheers and have a great weekend,
Lonnie
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