hi!
>I suppose that the visibly slow performance of L4Android compared to
native Android can be mainly attributed to the different ways of how
>graphics stack works. On native Android, Android employs the GPU for
rendering graphics, which is not only much faster than CPU-based
>rendering, but it also offloads work from the CPU. In contrast,
L4Android processes all graphics rendering on the CPU an leaves the GPU
>unused.
thanks for reply.
you mentioned GPU.how can i use the panda GPU?Maybe i should write a driver?or should i enhance the nitpicker and nitfb?
i am not familiar with the GPU.will you let the genode system support GPU in the future?